Battlefield V. War is (sometimes) fun

No one has ever done more harm to Electronic Arts franchises than the publisher itself. Mass Effect: Andromeda failure, Titanfall 2’s absurd execution through the release almost at the same time as Battlefield 1, a slight fiasco with Battlefront 2. It would seem that they would learn already, but no: Battlefield V took the Golden Raspberry for the worst first impression in the history of the industry. And although the authors of the May announcement certainly had good intentions, they were prevented, as always, by a somewhat lackluster execution.
Some players have at the debut trailer have already declared the game is dead; the rest were “convinced” by the beta testing. No marketing and no alterations could dispel contagious apathy that wrapped around the game. I was also among the infected: I did not expect anything from Battlefield V and hoped for nothing.
However, first impressions are often deceptive.

Between the hammer and the anvil

The war in Battlefield V is as spectacular, fashionable, youthful, as in the trailer, but only forty seconds from the moment of respawning – precisely before the first meeting with the machine gunner who had become entrenched in the bunker. Then you die beautifully, lying in a ditch or choking in a swamp, pinching bleeding wounds and screaming for help, heart-rending only so that the medic who ran up at the last moment could have his head removed with a sniper rifle. I do not even embellish: everything happens, including immersion in a swamp and a pool of blood, spreading under the body of your soldier.


The constant sense of danger sharpens perception. Both drama, comedy, and the patented moments of “only in Battlefield” gain weight. But above all, this affects teamwork: for the fantastic arcade game, Battlefield V places a rather significant emphasis on coordinated actions within the squad.
Being a lone wolf is not only counterproductive but also tricky. No matter how well you shoot, sooner or later either the magazines will run out (literally two clips are given at the start) or the first-aid kits because health only regenerates to a certain point. Because of this, the different classes in the squad are not just acting like one but in many respects are directly dependent on each other. It may be frustrating for those who love to camp for twenty minutes, but personally, it only pleases me: synergy in team games is rather a virtue than a disadvantage.

Put the question bluntly: would I buy Battlefield V? Hardly. At least not now. Should you buy it? It is hard to say.
Despite all its successes, competent changes in mechanics, now Battlefield V is more of a platform for development than a full-fledged product. “Living Service,” as it is now fashionable to call it. But I lie if I say that even in a raw state, the game does not entertain. On the contrary! The last time I carried a rifle with such pleasure in my hands was only in Bad Company 2, and this mechanical (and content) base is enough to donate several days of your life to the theaters of World War II and not regret a bit.
And yet the release of Battlefield V – so far only a sketch of the game, can become a lot in the future. Yes, this sketch holds great potential, but we still need to live to realize it. Hopefully, this decent shooter does not suffer the fate of Battlefront 2 – content drought and oblivion.


Now Battlefield V exists in two parallel universes at the same time: in the first, it’s called one of the best games in the series and the revival of “that same Battle”, and in the second, it is an anathema for the shameless release of the unfinished project and the predatory habits of EA. The next six months will show which of the worlds Battlefield V will subscribe forever.